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Short description of portfolio item number 1
Short description of portfolio item number 2
This is a project that employs computer vision, speech-to-text, time-series analysis, visualization, and LLM prompt engineering to provide feedback to a basketball player as they practice their shot.
This is a project made to help people explore cities and tastes through data.
Using python to create personalized photo mosaics. More coming soon!
DevTales is a tool for recording and displaying the historical decision-making behind code, improving knowledge-sharing and collaboration across time.
This is a proof-of-concept project to show the potential value of animal pose estimation for wildlife monitoring in vulnerable populations.
Published in Visual Languages and Human-Centric Computing (VL/HCC), 2020
Recommended citation: Allen, J. Kelleher, C. (2020). "Towards Understanding Novice Behaviors and Mental Effort in Code Puzzles." Visual Languages and Human-Centric Computing (VL/HCC). 1(1). https://ieeexplore.ieee.org/document/9127265
Published in Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, 2021
Recommended citation: Allen, J. Kelleher, C. (2021). "Quantifying Novice Behavior, Experience, and Mental Effort in Code Puzzle Pathways." 2021 CHI Conference on Human Factors in Computing Systems. 1(2). https://dl.acm.org/doi/fullHtml/10.1145/3411763.3451752
Published in Visual Languages and Human-Centric Computing (VL/HCC), 2022
Recommended citation: Malysheva, Y. Allen, J, and Kelleher, C. (2022). "How Do Teaching Assistants Teach? Characterizing the Interactions Between Students and TAs in a Computer Science Course."Visual Languages and Human-Centric Computing (VL/HCC) (pp. 1-9). IEEE https://ieeexplore.ieee.org/abstract/document/9832962
Published in Journal of Computer Languages (COLA), 2023
Recommended citation: Allen, J, Kelleher, C. (2023). "React example viability for efficient API learning (REVEAL): A tool to help programmers utilize incompatible code examples in React.js."Journal of Computer Languages (COLA) p.101201 https://www.sciencedirect.com/science/article/abs/pii/S2590118423000114
Published in Cooperative and Human Aspects of Software Engineering (CHASE), 2024
Recommended citation: Allen, J, Kelleher, C. (2024). "An Exploratory Study of Programmers Analogical Reasoning and Software History Usage During Code Repurposing."Cooperative and Human Aspects of Software Engineering (CHASE) https://dl.acm.org/doi/abs/10.1145/3641822.3641864
Published in IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
Recommended citation: Allen, J, Kelleher, C. (2024). "Exploring the impacts of semi-automated storytelling on programmers’ comprehension of software histories."IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) https://ieeexplore.ieee.org/abstract/document/10714574
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This panel discussed the ways in which technology is poised to revolutionize the Healthcare industry. The panel focused on how Big Data and AI can be leveraged to create thriving, healthy communities.
Camp Instructor, Mercer University Computer Science Department, 2013
In summers of 2013-2015, I taught several week-long classes in Mercer University’s Creative Computer Camps. First, I taught introductory programming to grades 2-12 through the visualization softwares “Greenfoot”, “Scratch”, and “Alice”. I also instructed groups of 2nd-5th or 6th-12th graders in programming of LEGO’s Ev3 robot. Finally, I taught a course showing high school students the fundamentals of video game creation and design through programs like “Scratch” and “Kodu.”
Workshop, Museum of Aviation, 2015
In this workshop, teachers from all over Georgia were taught how to use online tools and games–including Scratch, Lightbot, and Hour of Code–to introduce their students to programming, and to develop long-term plans in their curriculums for advancing their students’ knowledge.
Mentored Teaching Experience, Washington University in St. Louis, 2022
I assisted Professor Caitlin Kelleher conduct this undergraduate course which introduces students to human-centered design through projects and in-class discussion. Topics include Information Foraging Theory, Iterative Design, Supporting Problemsolving Strategies, and Cognitive Load Theory. Students conducted user tests with web interfaces, and used their findings to iteratively evolve these interfaces. My duties included helping students with generic questions, holding office hours, and leading the section and project on Cognitive Load Theory.